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Fidelity Music Engine

.. mobile digital sound and music ..


Fidelity is a PalmOS® static library specifically designed to bring digital sounds effects and music playback within applications; especially entertainment titles. It has been built with ease-of-integration in mind; and is custom built specific to your project. To provide ultimate device support - Fidelity seamlessly supports devices using:

  • BeatPlus! Springboard
  • Sony Enhanced Audio (Yamaha PA1)
  • PalmOS 5 Streaming Audio

Fidelity is so easy to integrate; it can be done within minutes.


- Demonstration -

In order to see the potential of the Fidelity audio engine, a demonstration is available using music and audio samples that definately raise eyebrows when played.

Start the MIDI track and it will play continuously; change it by using the load functionality - select an audio sample from the list available to play while music is playing.

DEMO MUSIC/AUDIO based on: WarCraft II, by Blizzard Entertainment.


- Integration Demonstration -

Fidelity is custom built on a project by project basis - where all audio resources are collated and processed internally within Mobile Wizardry; then returned as a sample application (as you can download above) showing the integration matrix. It literally takes a matter of minutes to integrate into existing applications.

For example:

    case sysAppLaunchCmdNormalLaunch:
         {
           // start fidelity
           _FidelityInitialize();
           _FidelitySetVolume(SFX_VOLUME_ALL, SFX_VOLUME_DEFAULT);
    
           ...
    
           _FidelityPlayMidi(SFX_MIDI_START);
           do
           {
             EvtGetEvent(&event, evtWaitForever);
    
             ...
    
             // play a sample under certain condition
             if (condition)
               _FidelityPlaySample(SFX_FIDELITY_SAMPLE);
           }
           while (event.eType != appStopEvent);
    
           ...
        
           // shutdown fidelity
           _FidelityPlayMidi(SFX_MIDI_STOP);
           _FidelityTerminate();
         }

- Licensing and Enquiries -

The Fidelity audio library can make a serious difference in user experience when integrated; making the application stand out far ahead of others without the audio library. Interested parties who wish to obtain more information on the Fidelity audio library and integration enquiries should contact Mobile Wizardry with licensing enquiries and request additional information.

DISCLAIMER:
"Palm" and "PalmOS" are registered trademarks of Palm Computing, Inc.
"WarCraft II" is a registered trademark of Blizzard Entertainment.
All other trademarks are owned by their respective owners.


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